AI · Applications · 2026-09-09 15:44:00
Building Warpact, a cross-platform RTS, the author found image-to-3D AI models claiming to produce low-poly, game-ready assets did not deliver. Needing low-poly assets for constrained Android devices, he developed a working pipeline: generate multiple design concepts per image with an image model, edit the concept down to a single-color shadowless reference, pass the silhouette to Hunyuan 3D's low-poly generator with smart topology for a clean quad mesh, have an agent clean it up in Blender to cut triangles by about 50%, then retexture with Meshy's multi-view tool at 8K and optimize for in-game use.
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